How to add specular to Vray material?

This is one of my big trouble at the beginning of using Vray renderer. There are no specular option like default 3ds Max in Vray renderer. So i cannot make the material shiny like using specular option in standard 3ds Max renderer. So what we must do to add specular or a shiny bright reflection to the material is by following the direction below.

Just try to change the colour of reflection to grey, and then change the glossiness to about 0.8 or whatever value that you want that suitable with your need. You can see changes in material thumbnail. You can also adjust that grey colour to what level you need.

Remember, Vray is more physically real, so that's why the method of using it is quite different with standard renderer. I hope this will help to whoever got problem in this. All the best :)


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